SocketConnector.h
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1 /* -*- C++ -*- */
2 
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21 
22 #ifndef FIX_SOCKETCONNECTOR_H
23 #define FIX_SOCKETCONNECTOR_H
24 
25 #ifdef _MSC_VER
26 #pragma warning( disable : 4503 4355 4786 4290 )
27 #endif
28 
29 #include "SocketMonitor.h"
30 #include <string>
31 
32 namespace FIX
33 {
36 {
37 public:
38  class Strategy;
39 
40  SocketConnector( int timeout = 0 );
41 
42  int connect( const std::string& address, int port, bool noDelay,
43  int sendBufSize, int rcvBufSize );
44  int connect( const std::string& address, int port, bool noDelay,
45  int sendBufSize, int rcvBufSize, Strategy& );
46  void block( Strategy& strategy, bool poll = 0, double timeout = 0.0 );
48 
49 private:
51 
52 public:
53  class Strategy
54  {
55  public:
56  virtual ~Strategy() {}
57  virtual void onConnect( SocketConnector&, int socket ) = 0;
58  virtual void onWrite( SocketConnector&, int socket ) = 0;
59  virtual bool onData( SocketConnector&, int socket ) = 0;
60  virtual void onDisconnect( SocketConnector&, int socket ) = 0;
61  virtual void onError( SocketConnector& ) = 0;
62  virtual void onTimeout( SocketConnector& ) {};
63  };
64 };
65 }
66 
67 #endif //FIX_SOCKETCONNECTOR_H
Connects sockets to remote ports and addresses.
virtual void onError(SocketConnector &)=0
virtual bool onData(SocketConnector &, int socket)=0
SocketMonitor & getMonitor()
virtual void onConnect(SocketConnector &, int socket)=0
virtual void onDisconnect(SocketConnector &, int socket)=0
void block(Strategy &strategy, bool poll=0, double timeout=0.0)
Monitors events on a collection of sockets.
Definition: SocketMonitor.h:47
virtual void onTimeout(SocketConnector &)
SocketConnector(int timeout=0)
virtual void onWrite(SocketConnector &, int socket)=0
SocketMonitor m_monitor
int connect(const std::string &address, int port, bool noDelay, int sendBufSize, int rcvBufSize)

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